Author: Marc Gutowski (ewok1.com) (Uploaded by ewok) Size: 12.8 KB Date Added: 08-19-2008 Downloads: 368 Average Rating: Publisher's Description Inspired by Thiago (http://vimeo.com/1470121), and the old proximity plugin of alamaison (alamaison.fr/3d/lmWeightMapTools/index.html) With this compound you can influence the object's weightmap by distance of another Geometry (Polymesh or Nurbs). The Compound calculates vertices und sufaces in distance to the geometrie of the icetree. Checkout the control of the radius and the falloff strength for individual settings. You can use it with a group geometries, either nurbs- or polymeshes, for input, but no mixtures of them. Feel free to edit/update. Known isuues: - bad calcating of the weightmap with nurbs & polymeshes in one geometry group. - no interactive use, means e.g. two object influencing each other. Please besure to read this: http://community.softimage.com/showp...3&postcount=42 *IMPORTANT* Be sure to create a weightmap on the specified object before using! For a better View of your Weightmap, set in your Visibilty Options/Attributes/Property Maps/Unselected (right box) to true. File: Advanced Proximity Map Version: 1.0 XSI Version: 7.0 and above