Author: Nenad Cocic (Uploaded by clydeR) Size: 10.1 KB Date Added: 09-10-2008 Downloads: 154 Average Rating: Publisher's Description This deformer does the same thing as standard push deformer in XSI except it has a texture map input besides weigth map, so it can be used for displacement map preview. When color map is used middle gray (0.5) is 0 deformation, black is -1 and white is 1, so it's good for using ZBrush disp maps. Tried it with almost 3 million triangles object and it works nice.